SeventhMC Wiki
Everything about the server, top to bottom. Every number here is generated from the live server configuration, so it matches what is actually running.
What this server is
A mining, land and progression server. You claim a plot nobody else can touch, dig for ore, sell it into a market whose prices genuinely move with supply and demand, and spend the proceeds on getting permanently stronger. There are pets that earn for you while you are offline, dungeons with real bosses, and one dig the entire server works on together.
Your first hour
- Join -
play.seventhmc.com, Java Edition. - Register. If you own the Minecraft account you're connecting with, you're verified
automatically. Otherwise type
/register <password> <password>, then/login <password>on every future join. - Follow the villagers. The welcome story walks you through every system in the right order. The bar at the top of your screen always says what to do next.
- Claim your land. It is yours alone and it has a private mine underneath it.
- Dig.
/minefor the shared mines, or straight down on your own plot. - Sell.
/sellallempties your inventory into cash. Check/marketfirst to see what is paying best right now.
Two commands solve almost everything
/menu opens a hub for every system on the server. /commands lists
everything you can type. Nearly every feature is a menu - you rarely need to memorise anything.
The short version of every system
Recently added
The newest batch of features, all live:
- The pickaxe skill tree & milestones - permanent upgrades earned through play
- The Sealed Gate & The Ascent - two dungeons, one per prestige tier reached
- Your own
/tpa- teleport requests, no more waiting on vanilla's - The Treasure Mine - a mine that only opens for a short window every few hours
- The living economy - sell prices that move, plus random economic events
- The Forge - push enchants past the level the shop will sell
- The blacksmith - timed item repair
- The Secret Merchant - a roaming trader with server-wide limited stock
- The Ancient Dig - a shared server-wide excavation
The one promise
Nothing on this server is pay-to-win. Every system that affects power or progress - levels, prestige, land, mining, gear, dungeons - is reached by playing, and money never buys a shortcut through any of it. Donor ranks are bought on the web store, but they are cosmetic and convenience only: more homes, quality-of-life commands, a tag in chat - never an earning or combat edge over a player who spends nothing.