Staff reference
For staff. These commands are permission-gated and do nothing for ordinary players.
Staff commands
| Command | What it does | Usage | Aliases |
|---|---|---|---|
/announce | Send a framed, pinged server announcement. | /announce <message> | — |
/beta | End-of-closed-beta wipe (everyone), or /beta reset <player> to fully reset one tester. Owner only. | /beta reset [player] | — |
/cb | Closed-beta access gate — who can join before the public opening. | /cb [on|off|add <player>|remove <player>|start <dd.MM.yyyy> <HH:mm>|end <dd.MM.yyyy> <HH:mm>] | — |
/clearitems | Clear dropped items from the ground now, or show when the next sweep is due. | /clearitems [status] | /ci, /clearground |
/hologram | Place, edit or remove floating text holograms. Staff only. | /hologram create|addline|remove|list | /holo, /holograms |
/setspawn | Set the town spawn to where you are standing. | /setspawn | /settownspawn |
Setting up the newer systems
Treasure Mine
- Build the room.
- Stand at one corner →
/mine pos1. Stand at the opposite corner →/mine pos2. /mine create <id> [display name]/mine setevent <id> 180 20— opens every 3 hours for 20 minutes. The window must be shorter than the gap or it never closes./mine setwarp <id>where players should arrive; ore tables are edited in the mine config.
The schedule is derived from the clock, so it is identical across restarts and does not drift.
Secret Merchant
- His appearance spots and stock list live in the plugin config.
/merchant summonforces a visit immediately, for testing.- He is spawned and despawned at runtime and is never saved, so he cannot leave an orphaned villager behind.
Repair slots
Granted by permission (seventhmc.repair.slots.<n>, highest wins), so a
rank's slot count is set in the permissions plugin, not in the server config. Nothing about repair
touches earning rate.
Forge Tokens
/forge token <player> [amount] hands them out. Tokens are tagged, so only
this command and a real mining drop can create a valid one.
The Ancient Dig
- Stage thresholds, the find rate and the population reference are in the plugin config.
- The find-rate boost is tuned against expected player count — raise the reference number as the server grows, or a large population will clear stages far too quickly.
- Each stage can run console commands when it unlocks.
Balance rules that must not be broken
Sell prices can never reach buy prices
If anything can be bought and sold back for what it cost, that is an infinite money loop and the whole economy stops mattering. This is enforced in code on every price lookup, including the live market's multipliers and event spikes. Re-check it if you ever raise the market's cap or the event multipliers.
Nothing sold for real money may raise an earning ceiling
Donor ranks are cosmetic and convenience only. Anything that increases income, drop rates or caps must be reachable by a free player.
Every new player-facing feature ships with a menu
Commands stay as the power-user path, never as the only path.