Land
Land is finite and deliberately scarce. Your parcel is fully protected — nobody else can build, break or open containers on it unless you let them.
Claiming
/landopens the land menu — claim, browse, trust players, teleport home.- Your first parcel is granted during the story, by the villager who explains it.
- Parcels are a fixed grid with roads between them, so land is genuinely limited.
Protection
- Untrusted players cannot enter your parcel at all, let alone build on it.
- Trusted players can build. Manage them from
/land. - Items you drop stay on your plot — they cannot roll onto a neighbour's land where you would never be able to pick them up again.
- Mobs do not spawn naturally on parcels, but your own spawner farms work normally. Anything that does spawn is kept on the parcel it spawned on.
Your private mine
Every parcel has its own mining column underneath it. Dig straight down and you pass through a dirt buffer, then into stone and deepslate ore bands. A title and a ring of particles mark the boundary where the ore actually starts.
- It is private, always available, and regenerates on a schedule.
- Deeper bands need better pickaxes, the same as the shared mines.
- Rare finds do not drop here — Forge Tokens and Ancient Fragments only come from the shared mines. Your own column resets on a schedule you control, so allowing them would make both systems farmable at a rate nobody else could match.
Abandoning land
If a parcel is released it is fully reset — surface builds and entities included — before anyone else can claim it. You never inherit somebody else's mess.